HIT RULES
A player must call a hit when BB makes an impact on part of his/her body. (Calling hit means be honest and act as wounded or killed when struck by BB)
BB HIT – the player is WOUNDED, the player must indicate self as such by RED kill rag. The player may receive medical help while being wounded. Wounded can ONLY call for help. Dead men don’t talk. A wounded player can be searched during this time. Wounded player bleeds out and is considered DEAD if he/she does not receive medical help for over 5 min. Said (DEAD) player returns to re-spawn point and waits for the entire team before they can re-spawn again.
While bleeding out, if no opposite player asked for loot, bled out player takes loot with them to re-spawn
When in doubt – CALL IT OUT if it’s a ricochet or anything that might resemble a hit, call it out. It is possible a ghillie sniper got you or you were hit by a fly-by stray BB.
Field Medic Rule – When receiving medical attention during the bleed-out timer the player has to drink a full 500ml NPC-provided bottle of water. The member of the team that is administering first aid, has to sit within the arm’s reach of the wounded player. Teams get only X bottles of water. Bottle refills can be purchased in the NPC town. New bottles will cost more, and can be acquired as quest rewards. If the player does not get treated, then that player is considered dead and has to return to their NPC re-spawn zone. They then have to wait for the other teammates to come back and re-spawn the player. You do not need to drink water to re-spawn at the NPC.
Auto-Heal Items – There will be rare, expensive items that will allow one player to get back up after being hit. Look out for them, you might be able to purchase one yourself. A person administering the Auto-Heal to oneself must put on an armband that was provided with the item. If you ever see someone get back up by themselves without an armband, please report them to game control.
GUN HIT – when your gun is hit, it is out of play for 30 seconds and requires a full magazine reload.